It's been a while since I've used this thing.
So I wanted to use this opportunity to say that Trinity is still in development. I've been silent for quite some time but fear not. A lot has happened for me in 2016. I've had a lot of shitty moments and some good ones (mostly shitty moments). Due to the shittier moments, I took a lengthy hiatus from Trinity's development but I'm happy to say that I'm actively working on it once more. My current goal is to complete a demo version of the game showcasing only the first main segment of the game. This demo version of the game would be released for free here on Newgrounds while I launch a Kickstarter campaign to fund the rest of the project.
In order to facilitate a healthy continued development of this project, I am opening up pixel art commissions. For a while, I've been seeking to get into freelance/commission work and believe that the more my means of feeding myself is creative in nature, the more Trinity's development will remain steady.
For regular updates on Trinity, please follow my Twitter @carrillgamedev! I regularly post animated .gifs of game footage there.
TheManofSteal13
Hello Carrill! Sorry to hear your year has been shitty, but I'm glad you're back on the saddle for production. I've had a shitty year too. I've been a long time big fan of your Perdition game and I'm looking forward to trying out your Trinity game! I'll be sure to follow you on Twitter for updates. Feel free to follow me as well in Twitter or here in Newgrounds. Hope to see more from you soon!
Carrill
Followed!